Mark A. Stemwedel, Studio Art Program Coordinator
School of Design
Grove Hall 101, Box 2802
A degree in Studio Art prepares majors for careers as fine artists, graduate study in fine arts, and entry-level positions in art and graphic design. The degree focuses on the breadth of general studies combined with visual arts studies where majors receive certificates in one or more of the following areas: Animation, Art History, Ceramics, Painting, Printmaking, Sculpture. A 30-hour visual arts core supports the degree and creates a foundation of success in art related fields.
Student Learning Outcomes
The study of studio art is both a body of knowledge and a series of activities. Upon completion of the Studio Art major, as defined by the National Association of Schools of Art and Design (NASAD), students demonstrate through advanced writing and senior exhibition the following outcomes:
- Understanding of basic design principles with an emphasis on three-dimensional design, and the ability to apply these principles to a specific aesthetic intent. This includes functional knowledge of the traditions, conceptual modes, and evolutions of the discipline.
- The development of solutions to aesthetic and design problems should continue throughout the degree program.
- Knowledge and skills in the use of basic tools, techniques, and processes to work from concept to finished product.
- Mastery in one or more sculptural media.
- Functional knowledge of the history and theory of sculpture.
- The preparation of sculpture using the broadest possible range of techniques and concepts.
Studio Art students must maintain at least a major GPA of 2.6 and an overall GPA of 2.5 on a 4.0 scale for the duration of the program. A grade of a “C” or better is required in all ART, ARTE, ARTH, GDES, DSGN, LA, ARCH, and ID courses.
Course Delivery Format
Course content is delivered through hands-on studio work combined with lectures, demonstrations and critiques.